- You should utilize this ability for both movement and stealth. Both are viable, as you can use both in most situations.
- You can use this ability as a movement ability to get to places easier, go to failed Puzzle Pillars, or chase Players.
- You can use this ability as a stealth move by using it to secretly guard Survivor Deposits to catch any unsuspecting players attempting to revive other survivors.
- It is best to only use this ability to hang off walls on large ceiling, excluding invisible barriers or borders.
- Hanging off invisible ceilings will result in Mommy Long Legs sticking out more.
Mommy Long Legs
CAN'T RUN, JUST DIE!
This article is exclusive only to the game Project: Playtime. This is not affiliated with the base game itself, so please do not add it with the base game itself. |
Are you looking for the main game's version, Mommy Long Legs?
“ | Mommy is best described as a spider-like psychotic murderer who kills for fun.
Mommy has several tactical advantages, such as her spider webs which can slow down her prey. Additionally, she also has the ability to see through walls for a short period, allowing her to locate every survivor quickly and quietly. Mommy was created in 1991 as a way to make use of Playtime Co.'s new elastic plastic. Eventually, she was transferred to The Game Station with the children, where she was so popular that Playtime Co. actually created a toy out of her and took it to market! ASSESSMENT: Don't stand still. |
” |
— Mommy Long Legs' Assessment description in Project: Playtime |
Mommy Long Legs is a returning character from Poppy Playtime, being one of the three selectable monsters for Project: Playtime. She is described as a spider-like psychotic monster who kills for fun, and she currently has three abilities to her disposal.
Appearance
Her appearance remains the same as in the main game. She has baby pink skin with pink rubbery balloon-like hair that's styled and tied in a baby blue hair tie. She has thin, but flexible limbs, alongside a stretchable neck. She has pink gloves on her hands and pink shoes and blue long-sleeve socks on her feet. Her eyes are green with three eyelashes on each one. One difference is now she is wearing a baby blue bead necklace instead of just a circle around her neck.
Gameplay
Out of all three monsters, Mommy Long Legs has the most abilities, with three abilities at your disposal alongside a selectable sabotage. She can shoot spider webs, which can slow down her opponents. She can also climb walls and hang onto ceilings, allowing her to take control of areas, waiting for any prey. Finally, she can use her final ability, Spotter Lens, to see any Survivor on the map.
Abilities
Mobility Ability
Grapple | |||
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Description | Mommy Long Legs grabs onto the ledge she had faced, gripping onto the ledge and using her elastic plastic to pull herself towards that area. Can hang onto that area or jump off. | ||
Cooldown | 0 seconds | ||
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Tracking Ability
Spotter Lens | |||
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Description | After using the move, your vision will go gray as any players on the map will be highlighted with yellow for roughly 3 seconds only. | ||
Cooldown | TBA seconds | ||
|
Tactical Ability
Spider Webs (Revamped for an eventual return) | |||
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Description | Mommy Long Legs shoots a ball of spider web in front of her, preventing players from sprinting nor jumping. | ||
Cooldown | N/A | ||
|
Trivia
- On the Developer Q&A podcast viewed on the Mob Entertainment YouTube Channel, the developer Addison revealed that Mommy Long Legs was considered one of the hardest Monsters to develop within Project: Playtime.[1]
Project: Playtime Content Navigation | |
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Survivors • Leith Pierre • Micath Pierciado • Huggy Wuggy • Mommy Long Legs • Boxy Boo • Bunzo Bunny • PJ Pug-a-Pillar • Wuggies | |
Pre-Game Lobby • Theater • Playtime Factory • Feeding Pit • Screening Room • Destroy-a-Toy • Misfit Pit | |
Puzzle Pillars • Port-A-Lounge • Crash Doors • Grapple Handles • Dash Handles • Sabotages • Perks • Toy Parts • Toy Machine Deposits | |
Huggy Wuggy • Mommy Long Legs • Boxy Boo • Outfits • Hats • Faces • Shirts • Pants • Shoes • Skins • GrabPack • Hands • Emotes | |
Loading Screen • Sound Packs | |
Toybox • Shoppy • Toy Tickets • Playcoins • Update Patch Log • Unused Content • Soundtrack • Easter Eggs |
References
- ↑ "Yeah, um, I think that Mommy has the hardest... The movement with the Grapple was difficult but it was also done in the course of about four hours. (...) Sabotages wise, I think that the nightmare... Living Nightmare! Where everything goes dark, it was the most difficult. It was a combination between Tech Art, Level Design, Environment Art, and Programming. So it was a lot of communication and a lot of processing. -Addison Wessel (Timestamp 13:34)
- Pages using Tabber parser tag
- Toys
- Mascots
- Females
- Mommy Long Legs & Family
- MOB Entertainment
- Media
- Project: Playtime
- Antagonists