Perks/Roly Poly
Roly Poly is one of the nine perks featured within Project: Playtime. This perk gives you an additional roll but at the cost of your cooldown doubling for usage. its great for having a lot of maneuverability or getting more distance from the monster
Description
“ | Provides an extra roll charge, enhancing your maneuverability and ability to escape pursuers.
However, it also extends the cooldown time for each roll. Upgrading this perk reduces the cooldown of each roll charge, allowing for frequent evasive maneuvers and improved survival capabilities. |
” |
— Roly Poly's description in Project: Playtime |
Leveling
# | Level | Benefits | Cost |
---|---|---|---|
I | Level 1 | x2 Roll Cooldown | ![]() |
II | Level 2 | x1.75 Roll Cooldown | ![]() |
III | Level 3 | x1.5 Roll Cooldown | ![]() |
Reliability
Roly Poly is a great passive to have equipped as it can allow you to roll twice when running around the map. The base Roll ability equipped alongside the Survivors is already decent; however, the Roly Poly passive makes the base ability more effective. The perk can be used in a lot of cases whether that be in a heated chase with a monster, or just simply as a speed boost.
it can be either useful or useless depending on the situation if you use it too much too fast you'd find it hard for you to get a speed boost to run away from a monster during close encounters but if you time it correctly it can be beneficial for you in gaining long distances from your foe
Perks & Sabotages | |
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Roly Poly • Shadow Walker • Leave No Trace • ThinkFast • Leadership • Punching Bag • Distant Savior • Genius • Master Pianist | |
Feeding Frenzy • Boobytrap • Directionless • Living Nightmare • No Pack • No Escape • Shutdown • Total Lockdown | |
Power Walker |