Perks/Distant Savior
< Perks
Distant Savior is one of the nine perks featured within Project: Playtime. This perk shortens the time it takes for any Survivor to free yet another Survivor stuck within the Feeding Pit. This perk is beneficial for players who choose to actively revive their teammates from the pit.
Description
“ | This will decrease the amount of time it takes to life another survivor from the feeding pit. Using this allows you to more quickly save your teammates! Upgrading this Perk will speed at which you save others. | ” |
— Distant Savior's description in Project: Playtime |
Reliability
This perk is well-suited for countering monsters trying to camp an entrance to the Feeding Pit, especially during the middle or late game. Additionally, this perk can be very helpful for simply getting out of trouble quickly—a great benefit when competing against selfish players alongside gaining Toy Tickets. Although there are some downsides to having this perk, they are generally minor in comparison with its many benefits.
Leveling
# | Level | Benefits | Cost |
---|---|---|---|
I | Level 1 | 15% Faster Saving | ![]() |
II | Level 2 | 25% Faster Saving | ![]() |
III | Level 3 | 35% Faster Saving | ![]() |
Perks & Sabotages | |
---|---|
Roly Poly • Shadow Walker • Leave No Trace • ThinkFast • Leadership • Punching Bag • Distant Savior • Genius • Master Pianist | |
Feeding Frenzy • Boobytrap • Directionless • Living Nightmare • No Pack • No Escape • Shutdown • Total Lockdown | |
Power Walker |
Categories:
- Perks
- Project: Playtime