Sabotages/Directionless
Note: As of Phase 3, this sabotage has been merged with Living Nightmare and is no longer available in the list of sabotages in project playtime due to this change.
Directionless used to be one of the eight sabotages featured in Project: Playtime. This sabotage causes useful tips such as the train location, Toy Parts, and Toy Machine Deposits to not appear from the Survivor's perspective. This sabotage is beneficial for monsters, as it allows the monster to catch clueless survivors.
Description
“ | While active, all indicators on the survivors' screens will disappear. Things such as the location of the train, toy parts, and all active puzzles will no longer be visible to survivors, With this, you can disorient survivors and attack while they're dazed and confused! Upgrading this Sabotage will increase the duration it lasts for. | ” |
— Directionless' description in Project: Playtime |
Reliability
Directionless can be a fine sabotage for inexperienced survivors who have just started playing, as more experienced survivors can easily learn routes and locations of certain areas around the map. However, in some cases, this sabotage can really shine to fulfill its purposes. By using it during the end-game, you can easily trick survivors into falsely going to the train if it had already been called to the other side. You can also down a survivor with a Toy Part, then use the sabotage to -- in a way; hide the part.
Leveling
# | Level | Benefits | Cost |
---|---|---|---|
I | Level 1 | 30 Seconds | ![]() |
II | Level 2 | 45 Seconds | ![]() |
III | Level 3 | 60 Seconds | ![]() |
Perks & Sabotages | |
---|---|
Roly Poly • Shadow Walker • Leave No Trace • ThinkFast • Leadership • Punching Bag • Distant Savior • Genius • Master Pianist | |
Feeding Frenzy • Boobytrap • Directionless • Living Nightmare • No Pack • No Escape • Shutdown • Total Lockdown | |
Power Walker |
- Sabotages
- Project: Playtime